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South Miami Youth Flag Football League

SMYFFL Age Division

SMYFFL Division- BY AGE GROUP, CUT OF DOB MAY 1.



5 UNDER (5 ON 5 FOOTBALL) Boys and Coed Division Rec

6 UNDER (5 ON 5 FOOTBALL) Boys and Coed Division Rec

7 UNDER (5 ON 5 FOOTBALL) Boys and Coed Division Rec

8 UNDER (5 ON 5 FOOTBALL) Boys/Coed Division Rec or Competitive

9 UNDER (5 ON 5 FOOTBALL) Boys/Coed Division Rec or Competitive

10 UNDER (5 ON 5 FOOTBALL) Boys/Coed Division Rec or Competitive (Girl Division)

11 UNDER (5 ON 5 FOOTBALL) Boys/Coed Division Rec or Competitive (Girl Division)

12 UNDER (5 ON 5 FOOTBALL) Boys/Coed Division Rec or Competitive (Girl Division)

13/14 UNDER (5 ON 5 FOOTBALL) Boys/Coed Division Rec or Competitive (Girl Division)

SMYFFL Rules

SMYFFL              NFL Flag Basics




1. At the start of each game, captains from both teams shall meet at midfield for the coin toss to determine who shall start with the 
ball. The visiting team shall call the toss.
2. The winner of the coin toss gets the choice to either start the game on defense or receive the ball and take the first offensive 
possession. Teams may not choose to defer to second half choice.
3. The offensive team takes possession of the ball at its 5-yard line and has three (3) plays to cross midfield. .Once a team 
crosses midfield, it has three (3) plays to score a touchdown.
4. If the offense fails to score, the ball changes possession and the new offensive team takes over on its 5-yard line.
5. If the offensive team fails to cross midfield, possession of the ball changes and the opposition starts its drive from its 5-yard line.
6. All possession changes, except interceptions, start on the offenses 5-yard line.
7. Teams change sides after the first half. Possession changes to whom ever started on defense to begin the game
8. The clock does not stop except under special circumstances under 2 minutes.


Note: There are no kickoffs, and no blocking is allowed.


             Equipment


1. The league provides each player with flag belts and each team with one football. Teams must use league provided footballs during all games. Teams can provide their own personal ball for use.
2. Players must wear shoes. Cleats are allowed, however cleats with exposed metal are not allowed and must be removed. Inspections must be made. 
3. Players may tape their forearms, hands and fingers. Players may wear gloves, elbow pads, and kneepads. Braces with exposed metals are not allowed.
4. Players must remove all watches, earrings and any other jewelry that the officials deem hazardous.
5. Official NFL FLAG jerseys must be worn during play.
6. Players jerseys must be tucked into the pants or shorts.
7. Pants or shorts with belt loops or pockets must be taped. Basketball shorts without pockets are recommended.
8. Shorts worn must be in contrast with flag colors (Blue/Red).


9. All players must wear a protective mouthpiece; there are no
exceptions.


            Eligibility


1. A players age must fall within the specified age-range as of May 1st of the current year. Age will be verified by a valid birth certificate.


Players/Game Schedules


1.Teams must field a minimum of four players at all times.
2.Teams consist of 8-10 players five on the field, with up to five substitutes.
3. Home teams wear white jerseys, visiting teams wear dark jerseys.


Timing/Overtime


Games are played on a 50 minutes continuous clock. The clock WILL stop only on any TD or change of Possession under 2 minutes if the score is two Touchdowns or closer (14points).
2. Halftime is between one (3) and five (5) minutes long.
3. Each time the ball is spotted, a team has 30 seconds to snap the ball. Teams will receive one warning before a delay-of-game penalty is enforced.
4. Each team has one 60-second and 30-second time out per half.
5. Officials can stop the clock at their discretion.
6. In the event of an injury the clock will stop and then restart when the injured player is removed from the field of play. If the clock is stopped due to an injured player, that player must sit out at least one play.
7. If the score is tied at the end of 50 minutes, the GAME ENDS ON A TIE. Except in the playoffs.
8. In tournament or playoff situations, an Overtime (OT) Period will be used to determine a winner. OT format is as follows:
a Teams will play 1 Overtime period of 20 minutes, both team will have at least one possession on Offense .
b. If teams are still tied after the initial 20 minutes of Overtime, each team will get one series of three downs starting from the opponent's team 7 yard line.
c. First possession choice goes to the winner of regulation coin toss
d. Each team gets a minimum of one possession
e. All regulation period rules and penalties are in effect.
f. There are no time-outs during 2nd OT period.
g. Scoring teams can go for 1 or 2 point PAT
       Scoring


1. Touchdown: 6 points
2. PAT (Point After Touchdown) 1 point (5-yard line) or 2 points (10-yard line) .Note: PAT can be run or pass for 2 points.
3. Safety: 2 points
a. A Safety occurs when the ball carrier is declared down in his/her own end zone. They can be called down when their flags are pulled by a defensive player, their flag falls out, they step out of bounds or they hit the ground with their knee or arm. A Safety also occurs when there is an offensive penalty in the end zone.
4. A team that scores a touchdown must declare whether they wish to attempt a 1-pt. conversion (from the 5-yard line) or a 2-pt. conversion (from the 10-yard line). The PAT decision cannot be changed after a penalty.


      Coaches


1. Coaches are volunteer parents or family members helping the players learn and enjoy the game.
Parents are encouraged to support the coach at all time.
2. Coaches are expected to adhere to all NFL FLAG and SMYFFL philosophies, coaching guidelines and codes of conduct throughout the entire season including post season playoffs.
3. Only two coaches per team are allowed. (Mites 4U, Pony 6U and Mustang 8U Division one coach could coach on the field on offense and defense)


Live Ball/Dead Ball


1. The ball is live at the snap of the ball and remains live until the official whistles the ball dead.
2. The official will indicate the neutral zone and line of scrimmage. It is an automatic dead ball foul if any player on defense or offense enters the neutral zone. In regards to the neutral zone, the official may give both teams a courtesy neutral zone notification to allow their players to move back beyond the line.
3. A player who gains possession in the air is considered in bounds as long as one foot comes down in the field of play
4. The ball must be snapped between the legs, not off to one side, to start play.
5. The defense may not mimic the offensive team signals, by trying to confuse the offensive players, while the quarterback is calling out signals to start the play.
6. Substitutions may be made on any dead ball.
7. Any official can whistle the play dead.
8. Play is ruled dead when:
a. The ball hits the ground. (except Mites & Pony Snap, only QB can get the ball)
b. The ball carriers flag is pulled.
c. The ball carrier steps out of bounds.
d. A touchdown, PAT or safety is scored.
e. The ball carriers knee or arm hits the ground.
f. The ball carriers flag falls out.
g. The receiver catches the ball while in possession of one flag.
h. The 7 second pass clock expires.(except Mites & Pony only on the no run zone)
i. An inadvertent whistle occurs (at the spot where the ball was whistled dead).
9. In the case of an inadvertent whistle, the offense has two options:
a. Take the ball where the whistle blown made the play dead.
or
b. Replay the down from the original line of scrimmage.


Note: There are no fumbles. The ball is spotted where the ball hits the ground.


Running


1. The ball is spotted where the runners feet are when the flag is pulled, not where the ball carrier has the ball.If one foot precedes the other, the forward foot marks the spot.
a. For 1st Downs and Goal Lines, the ball , feet AND entire Flag Belt must cross the line.
2. The quarterback cannot directly run with the ball. - (Mites & Pony Division Exempt).
3. Only direct handoffs behind the line of scrimmage are permitted. Offense may use multiple handoffs.
4. NEW LATERAL,PITCH, TRICK PLAY DOUBLE PASS CAN BE MADE PER HALF BEHIND THE LINE OF SCRIMMAGE. (PER GAME)
5. No-Run Zones, located 5 yards before each end zone and 5 yards on either side of midfield, are designed to avoid short-yardage, power-running situations. Teams are not allowed to run in these zones IF the subsequent line is LIVE. (Reminder: Each 
offensive squad approaches only TWO No Run Zones in each drive - one 5 yards from midfield to gain the first down, one 5 yards from the goal line to score a TD 5 yards). (Mites Division Exempt).
6. The player who takes the handoff can throw the ball from behind the line of scrimmage.
7. Once the ball has been handed off in front or behind the quarterback, all defensive players are eligible to rush.
8. Diving, leaping or jumping forward is considered flag guarding.
9. Spinning is allowed.
10. No blocking or screening is allowed at any time.
11. Offensive players must stop their motion once the ball has crossed the line of scrimmage. No running with the ball carrier.
12. Flag Obstruction All jerseys MUST be tucked in before play begins. The flags must be on the players hips and free from obstruction. Deliberately obstructed flags will be considered flag guarding.


Receiving


All players are eligible to receive passes (including the quarterback if the ball has been handed off or one lateral/pitch behind the line).
Only one player is allowed in motion at a time. All motion must be parallel to the line of scrimmage and no motion is permitted towards the line of scrimmage.
A player must have at least one foot inbounds when making a reception.
In the case of simultaneous possession by both an offensive and defensive player, possession is awarded to the offense.
Interceptions are returnable
Passing


1. All passes must be from behind the line of scrimmage, thrown forward or Forward from the QB.(except for the one lateral pass per half)
2. Shovel passes are allowed must be thrown in front of the QB.
3. The quarterback has a seven-second pass clock. Mite Division Exempt, Pony division will need to pass ball on the no rune zone). If a pass is not thrown within the seven seconds, play is dead, the down is consumed and the ball is returned to the line of scrimmage. Once the ball is handed off, the 7-second rule no longer is in effect.
a. If the QB is standing in the end zone at the end of the 7-second clock, it will count as a sack (safety ) defense awarded 2 points. - 
4. Interceptions are returnable.


Rushing the Quarterback


1. All players who rush the passer must be a minimum of seven yards from the line of scrimmage when the ball is snapped. (Mites 3 yards & Pony Division 5 yards from the line of Scrimmage) Any number of players can rush the quarterback. Players not rushing the quarterback may defend on the line of scrimmage as 
long as there is a one yard buffer from the line of scrimmage.
2. Once the ball is handed off, the seven-yard rule no longer is in effect and all defenders may go behind the line of scrimmage.
3. A special marker, or the referee, will designate a Rush Line seven, five or three yards from the line of scrimmage. Defensive players should verify they are in the correct position with the official on every play.
a. A legal rush is:
i. All Defensive rushes that start behind the designated 7yd marker and are within 2 football lengths from the marker itself.
ii. A rush from anywhere on the field AFTER the ball has been handed off by the quarterback.
iii. .If a rusher leaves the rush line early, they may return to the rush line, reset and then legally rush the quarterback.
iv. If a rusher leaves the rush line early and the ball is handed off before they cross the line of scrimmage,they may legally rush the quarterback.
b. A penalty may be called if:
i. The rusher leaves the rush line before the snap and crosses the line of scrimmage before a
handoff or pass Illegal Rush (5 yards and first down).
ii.. Any defensive player crosses the line of scrimmage before the ball is snapped Offsides (5 yards and first down).
iii. Any defensive player, not lined up at the designated 7yd rush marker crosses the line of scrimmage before the ball is passed or handed Illegal Rush (5 yards and first down).
c. Special circumstances:
i. Teams are not required to rush the quarterback, seven second clock in effect.
ii. Teams are not required to identify their rusher before the play, however if they do send a rusher,the rusher must begin there rush from the 7yd rushing marker.
iii. If rusher leaves the 7-yard line before the snap, he/she may immediately drop back to act as a defender with no offside penalty enforced.
4. Players rushing the Quarterback may attempt to block a pass. However, NO contact can be made with the quarterback or passer in any way. The defense may attempt to block a pass provided they do not strike the passer.
6. Blocking the pass and then striking the passer will result in a 10-yard penalty and automatic 1st down.
7. A Sack occurs if the QBs flags are pulled behind the line of scrimmage. The ball is placed where the QBs feet are when the flag is pulled.
a. A Safety is awarded if the sack takes place in the offensive teams end zone.


Flag Pulling


1. A legal flag pull takes place when the ball carrier is in full possession of the ball.
2. Defenders can dive to pull flags, but cannot tackle, hold or run through ball carrier when pulling flags.
3. It is illegal to attempt to strip or pull the ball or pull from the ball carriers possession or Quarterbacks Hand at any time.
4. If a players flag inadvertently falls off during the play, the player is down immediately upon possession of the ball and the play ends.
5. A defensive player may not intentionally pull the flags off of a player who is not in possession of the ball.
6. Flag guarding is an attempt by the ball carrier to obstruct the defenders access to the flags by stiff arming, dropping of head, hand, arm or shoulder, or intentionally covering flags with the football or jersey.


Formations


1. An offensive team must have a minimum of one player on the line of scrimmage (the Center) and up to four players on the line of scrimmage.The quarterback must be off the line of scrimmage.
a.Only one player is allowed in motion at a time 1-yard beyond and parallel to the line of scrimmage.
b. One motion is allowed towards the line of scrimmage.
2. Offensive players must come to a complete stop for one second before the ball is snapped unless he/she is the one player in motion.
3. Movement by a player who is set or a player who runs toward the line of scrimmage while in motion is considered a false start.
4. The center must snap the ball with a rapid and continuous motion between his/her legs to a player in the backfield, and the ball must completely leave his/her hands. The person who takes the initial snap from the center is considered the Quarterback 
regardless of position on the field.


                       Unsportsmanlike Conduct


1. If the field monitor or referee witnesses any acts of intentional tackling, elbowing, cheap shots, blocking, or any unsportsmanlike act,the game will be stopped and the player will be ejected from the game. The decision is made at the referees discretion. No appeals! FOUL PLAY WILL NOT BE TOLERATED.
2. Offensive or confrontational language is illegal. Officials have the right to determine offensive language. If offensive or confrontational language occurs, the referee will give one warning. If it continues, the player or players will be ejected from the 
game.
3. Players may not physically or verbally abuse any opponent or official.
4. Ball carriers MUST make an effort to avoid defenders with an established position.
5. Defenders are not allowed to run through the ball carrier when pulling flags.
6. Fans must also adhere to good sportsmanship:
a. Yell to cheer on your players, not to harass officials or other teams.
b. Keep comments clean and profanity free.
c. Compliment ALL players, not just one child or team.
7. Fans are required to keep fields safe and kids friendly:
a. Keep younger kids and equipment such as coolers, chairs and tents away from the sidelines.


Penalties


1. The referee will call all penalties.
2. Referees determine incidental contact.
3. All penalties will be assessed from the line of scrimmage, except as noted (spot fouls).
4. Only the team captain or head coach may ask the referee questions about rule clarification and interpretations. Players cannot question judgment calls.
5. Two forms of penalties are assessed: live ball and dead ball. Live ball penalties must be assessed before the play is considered completed.
6. Penalties will be assessed half the distance to the goal line if the distance to the goal line is less than the penalty yardage.


ii. 5 Yard Penalties
Illegal Equipment
Offside
Illegal motion (more than one person moving, false start, etc.)
Offensive pass interference (illegal pick play, pushing off/away defender)
Screening, Blocking or Running with the ball carrier
Delay of game
Defense Illegal flag pull (before receiver has ball)
Defense Illegal rushing (starting rush from inside 7-yard marker)


iii. 10 Yard Penalties
Roughing the passer
Defense Illegal contact (holding, blocking, etc.)
Flag Guarding
Stripping


iiii. 15 Yard Penalties
Any Unsportsmanlike conduct:
Offensive Charging
Taunting


Players may NOT throw pulled flags to the ground. They must hand them either to the player it belongs to or the official.


If penalty occurs while scoring a touchdown, the offense will receive a 10 yard penalty from the yard line of PAT attempt after 
touchdown (one warning to the player and team before ejection).


Spot Fouls
Flag guarding - 10 yards & loss of down
Defensive Pass Interference - Automatic first down from spot of penalty
Stripping - 10 yards and first down
Unnecessary Roughness -15 yards & loss of down
Defensive Illegal contact - 10 yards and automatic 1st down
Offensive Charging - 15 yards & loss of down


Defense
Offside -5 yards from the LOS & automatic first down
Interference - Spot foul and automatic first down
Illegal flag pull (Before receiver has ball) - 5 yards LOS and automatic first down
Illegal rushing (Starting rush from inside 7-yard marker) - 5 yards LOS and automatic first down
Roughing the passer -10 yards LOS and first down
Illegal contact (holding, blocking) - Spot foul,10 yards and automatic first down
Unnecessary Roughness - Spot foul, 15 yards and first down
Stripping - Spot foul, 10 yards and first down


Offense
Illegal motion (More than one person moving, false start, etc.) Play Dead Immediately - 5 yards LOS and loss of down
Offensive pass interference (Illegal pick play, pushing off/away defender) - 5 yards LOS and loss of down
Flag guarding - Spot foul, 10 yards & loss of down
Screening, Blocking or Running with the ball carrier - 5 yards LOS and loss of down
Charging - Spot foul, 15 yards & loss of down In Addition: That player be given a warning and will sit out the rest of that series. Repeat infraction will result in ejection from game.
Delay of game - 5 yards LOS and loss of down


Referees determine incidental contact that may result from normal run of play.


Halftime and the Final play of the game cannot end on a defensive penalty, unless the offense declines it.
SMYFFL Additional Rules:




Defensive plays in which a player is clearly NOT going for the flag to make a play will result in warning & 15 yard penalty. If the same Defensive player repeats the infraction sometime during the course of the game, he will be ejected from the remainder of the game. The defensive rusher/s may attempt to block the pass but it is a penalty to make contact with the quarterback�s body or arm.


Coaches are responsible for their Parents actions on the sidelines. If a referee at any time feels a parents conduct is detrimental to the game, a warning will be given to the coach. If it still persists, a 10 yd penalty and automatic 1st down will result if on defense. 
If on offense,10 yds and loss of down. A third infraction will result in that parent being asked to leave the field or the game will be forfeited. This includes but is not limited too: Yelling at the referees, opposing players, coaches or sidelines.


The Field




1. The field size is 30 yards by 65 yards with
two 7-yard end zones and a midfield line-to-gain.
No-Running Zones precede each line-to-gain by 5 yards.
2. No Run Zones are in place to prevent teams from
conducting power run plays. While in the No Run Zones, teams may not run the
ball in any fashion. All plays, including those that begin
with a handoff, must be pass plays.
3. Stepping on the boundary line is considered out of bounds.
4. Each offensive squad approaches only TWO No Run Zones
in each drive (one zone 5 yards from midfield to gain the
first down, one zone 5 yards from the goal line to score a TD).ent...

CODE OF CONDUCT

CODE OF CONDUCT

Mission and Purpose: 
 
The South Miami Youth Football League (SMYFFL) is dedicated to raising the standard of service to youth in sports through the creation and enforcement of the Code of Conduct.  The Code of Conduct defines the expectations for coaches/parents/spectators/officials/players in our league and explains the tools to be used by SMYFFL when necessary, to check behavior and to respond with resolve to protect children from any psychological, emotional, physical, or social abuses that can be perpetrated against them during their participation in youth sports.  
The SMYFFL firmly believes that for the sports experience to be positive, safe, fun, and an enjoyable learning experience for youth, coaches/parents/officials/players (hereafter,participants) must be held accountable for their behavior when working with and around youth.  

DISCIPLINE 

Any player, coach, assistant coach or parent/guardian of a player who is a discipline problem, uses foul language, or any other actions detrimental to the SMYFFL will be removed from the game and required to leave the park.  This rule may be enforced by the player's coach (where applicable), Referee, Commissioner, or Managing Directors  as applicable. 
Any mischievous behavior or inappropriate conduct on the field will also result in removal from the game.  Examples include:

  • Players will direct all cheering towards their own teammates and shall refrain from taunting, criticizing or jeering at opposing players. Badgering, name-calling or use of foul language by a coach, whether directed at an Referee, coach, player or spectator will not be tolerated. Violation of this rule will result in a warning to the coach followed by Suspension  from the game.
  • Cursing or fighting is cause for immediate removal from the game, and repeated offenses will result in player(s) or coach(es) being barred from participating in future games or practices.
SUSPENSION RULES 
Coach 

Coaches shall have the authority to temporarily suspend a player on his/her team from activity for a period not to exceed beyond the next game, when in the coach's view a player's conduct during a team activity warrants such action. The coach will immediately report such action in writing to the League Commissioner. 

Referees

The game Referees shall report to the Managing Director or League Commissioner within twenty-four hours after the game the reason(s) for the removal of a participant from the game and/or park.

Managing Director & League Commissioner

When the Managing Director or League Commissioner has been informed by a game referee that a participant was removed from a game and/or park, he may require the participant to provide an explanation. The player's coach shall appear to supply additional information. The Managing Director or League Commissioner shall impose such penalty as he feels is warranted. 

Control of Team 

Coaches are responsible for the conduct of their players, parents, and assistant coaches.  If, at the request of the referee, a coach refuses to exercise control of players, parents, and assistant coaches, the coach may be removed from the playing field and the park along with any and all offending spectators and/or players. 
 
  Coaches Code of Conduct:

  • I will place the emotional and physical well being of my players ahead of a personal desire to win.
  • I will treat each player as an individual, and expect age-appropriate skills from all my players. 
  • I will do my best to provide a safe playing situation for my players. 
  • I will lead by example in demonstrating fair play and sportsmanship to all my players on and off the field. 
  • I will respect the decisions of referees and coaches. 
  • I will remember that I am a youth sports coach and that the game is for children and not adults.
  • I will adhere to the Coaches Code of Conduct while participating in any SMYFFL Activities.
Inappropriate Behavior by Participants, Coaches and Parents:
  • Taunting, criticizing or jeering of opposing players and officials. 
  • Cursing or fighting.   
  • Critical, insulting, foul, or discriminating actions before, during or following games or practices. 
  • Inappropriate behavior is cause for immediate removal from the game and/or park. 
  • Any conduct incident with a coach or volunteer involving SMYFFL will be subject to review by the Managing Director or League Commissioner of the SMYFFL.  

Procedures for Implementation of Code of Conduct:


The right to discipline a participant remains with the Managing Director or League Commissioner of the SMYFFL
Procedures for discipline will involve the Managing Director or League Commissioner conducting an investigation within 14 days of the Managing Director or League Commissioner receiving notification. The Managing Director or League Commissioner may not necessarily request input from the involved participants.  The Managing Director or League Commissioner of the SMYFFL has the final word.  There is no appeal.
.

SMYFFL Q&A

SMYFFL FREQUENTLY ASKED QUESTIONS

What is the SMYFFL?

The South Miami Youth Flag Football League (SMYFFL) is a member of the NFL Flag Football Program. SMYFFL is a Flag Football league open to all children ages 4 to 14 years old regardless of skill level. The league is another program being offered for the neighborhood communities surrounding the parks in City of South Miami and supported by the City of South Miami Parks & Recreation.

Who are the organizers?

Omar Diaz, President and Stuart McGregor (former Managing Director) of JAM Sports LLC formed the SMYFFL. Both Omar and Stu have been involved and associated with youth sports in Miami for many years.

Stu was past Commissioner since 2002 of the very successful South Miami Youth Baseball League at Palmer Park in South Miami. The SMYBL has been an institution in the Coral Gables/South Miami area for over 50 years. Stu's involvement started over 20 years ago in 1987 with his first son and continued as 2 more sons played in the league. A lawyer by profession, in 2000 he started and operated the Frozen Ropes Training Center in Miami, which was the premier indoor baseball-training center in South Florida. He has worked with MLB teams, college as well as high school level teams and is experienced in both training young players as well as operating camps and other organized youth sports activities. JAM Sports LLC is a sports related company involved in promoting youth sorts and supplying sporting goods and equipment to leagues in the South Florida area.

Omar is well known in youth sports throughout Miami. He grew up Miami, (Shenandoah neighborhood) and attended Miami Sr. High School Class of 1989. He served in the US Navy and played organized sports in the Military. Omar has coached youth sports for over 15 years and is NYSCA, High School Certified. He has been a Head Coach & Assistant for the following organizations: Kendall Boy's & Girl's Club, Coral Gables Panthers, SMYBL and South Miami Gray Ghost and 2014 Defensive Coordinator at Doral Academy School Champions of the Tri-County Middle School District. When not coaching on the playing fields, Omar is involved in the Administrative & Estate Property Management field as well. It is with his experience as both a parent and coach that Omar brings SMYFFL with the knowledge of what parents want and need for their children's involvement in organized youth sports. He is presently President of the South Miami Youth Baseball League and Owner of OD Sports LLC (SM Tornadoes).

By bringing a NFL member youth flag football league to the Miami area, together Omar and Stu plan to create the best league for parents to provide a safe, developmental, organized sports 
activity for their sons and daughters that will be FUN for all involved.

Who are the Coaches?

Similar to the successful South Miami Youth Baseball League, Coaches are volunteer parents who have an interest in their children's activities. We actively seek parents to join our volunteer family and provide them with the tools and training to handle the responsibilities of the job. Those that have done so find it fun, yes challenging, as well as very fulfilling. Many of the coaches in the SMYBL come back year after year. By using parents, we also get the input of what works best for everyone associated with the league.

Lastly, but of utmost importance, the safety of our players is foremost. All coaches, although parents are cleared through the NFL before they can start.

How do I register my son/daughter and how much does it cost?


You can register your son/daughter online by pressing the registration link on the website, www.smyffootball.com. You can download the registration form and send your registration fee by mail to: P.O. Box 558633. Miami, FL 33255. Player evaluations will be held at Palmer Park on TBA, All players must be evaluated if not coming with a team. (Exception Mites thru Mustang Divisions will be placed on a team)

Contact Omar at [email protected] or 786- 514-8256.

HEAD COACHES- CHILD PLAY FREE (1) CHILD

Cost is $135 per player for Spring Season, Mouth-guards are required and a SMYFFL mouth-guard can be purchased from the league for $2.00  Includes NFL or Team  Jersey and flags will be supplied by the league.

(Teams Fees $80 per players minimum 7 players per team- does not include uniforms or flags)

What is the league policy on "playing time?

It is league policy that ALL players participate in at least (5) plays per half per game. The only exception to this rule would be by the parent's request that their child either play less or not at all for possible academic reasons or other personal reasons.

All players are given the opportunity to play and participate in every position. If a player is uncomfortable about playing a position, the coaches will attempt to work with the player to build up his/her confidence and abilities at the position before seasons end.

However, if excessive practices are missed, a coach may only be able to use a player on offense or defense if he deems the player is unfamiliar with plays that have been worked on during practices.


What is the ZERO TOLERANCE RULES?

Verbal and /or physical abuse towards league officials, coaches, other parents, players or opposing players, including but not limited to, disagreeing with a call that a referee made - or any other action on or off the field not in keeping with the Code of Conduct will not be tolerated. Referees and coaches in all youth league sports (not just our league) are very hard to find and then train. Our league like many others, have a very hard time finding referees to officiate our games. Violation of this rule will result in an immediate request to leave the field of play and surrounding area. Further action may result in suspension or a ban from the park for the season. For more detail on this issue, please read the SMYFFootballLeague, Additional Rules section on the Rules Page.


How will we get GAME SUMMARIES & Articles, Pictures?

Referees are responsible for reporting the final scores to the league and will confirm the score with the coaches after each score. Coaches also report final game scores to the league. This will be the official score entered in the standings.

Each team is encouraged and can send in a written game write up via email to [email protected] Coaches and Team Moms will have access to their team home page to write articles and highlights of their game and include pictures. Both winning and losing teams are encouraged to post on the Team League website at www.smyffootballl.com. Formats can be submitted in a Microsoft Word and JPG for pictures. Please do not submit pictures in BMT format, as space is limited.


How will we know who is on our team?

Rosters once published from the league are final. Each roster will have about the approximate number of players in the same age or grade groups. Teams can be made up with classmates and friends or you may bring your school teams on all divisions.Individuals players not coming with a team they will be drafted into a team.

The league recognizes for Individuals player as well as parents would like to participate with their friends, classmates, neighbors, and family relatives and the league supports this approach. We will attempt to accommodate requests to the best of our abilities prior to the season starting but there are NO Guarantees on any requests made. Parent's requests will be reviewed on an individual basis.


What about PRACTICES?

Practices are held in Palmer Park or any Miami Dade Parks the coaches select for Spring Season. Practice times are available on MONDAY AND THURSDAY ONLY between the hours of 4:00pm until 7:00pm ( for Palmer Only after baseball season is over). Coaches schedule practices on dates or times subject to their personal schedules but are encouraged to seek input from the Team parents at the beginning of the season. The league advertises to parents that most coaches hold one practice per week during the season. Prior to the start of the regular season a Coach may choose to hold more practices. However, practices are not to exceed two (2) days a week maximum and no longer than two (2) hours maximum at anytime during the season.

 

When will we get our SCHEDULES?

 

A schedule will be published in Mid April . Schedules are FINAL and cannot be changed. Often coaches will request a simple change in a game time slot in the middle of the season after the schedules have been out. While on paper it seems like nothing major, please keep in mind that if the league accommodates one coach request, it must accommodate ALL coaches requests.

Games Schedule, it could change depending on the division:

 

Games will be played Sunday at the beginning of the Season, then we will have weekdays schedule and eventually moved to Saturday after baseball season is over at the park!


How do we get our NFL JERSEYS?

 

All participants will get to keep their official NFL Flag Jersey & NFL Flag at the conclusion of the season. Home teams will be the 2nd team listed on the schedules and will wear their white jerseys. NFL Flag Jerseys come in the 7 sizes shown below: Youth Medium, Youth Large, Small, Medium, Large, X-large, and XX-large. To better understand the 
jersey sizes please see the chart below.

 

When you have completed registration and have selected the desired jersey size for the participant, there will be no exchanges on sizes once received. Jersey sizes are not guaranteed when ordering.


What do we do about RAIN & INCLEMENT WEATHER?

 

Just like "Real" football, games will be played in the rain unless the fields 
are unplayable or if lightning is present. Parents are responsible to dress their children appropriately. Also, a change of clothes might be wise as well if you are planning to stay for other games during the day. As a rule the league web site will post details on cancellations mid-day on Wednesday and early Saturday mornings under the "Weather Tab". 
Teams are encouraged to set up a team phone link line starting with the Coach and/or Team Mom. Unless a game is confirmed as canceled, PARENTS should bring their players to the field. Game time decisions are usually the rule rather than the exception. The Referee and/or league officials will make suspension or cancellation once a game has started.

What determines LEAGUE STANDINGS & PLAYOFFS?

 Referees are responsible for reporting the final scores to the league and will confirm the score with the coaches after each score. Coaches also report final game scores to the league. This will be the official score entered in the standings. Standings will be posted.

 

Our league is to have fun. Each team qualifies for the playoffs. Playoffs will be single elimination format, with playoff rounds game being played during the week and Saturday, Playoff seeding will be per ranking standing at the end of the regular 
season for each team.

 

League regular season standings will be determined primarily by WON-LOST, Tied record. 

Who can be on the Field during Games?

 

Below is league policy for the Spring Season: Parents and spectators are not allowed on the playing field and requested to stand back 5 yards from the out of bounds lines or End zone. Parents are responsible for their children not playing as well as other spectators they bring to the game.

 

DIVISION AND AGE GROUP Boys, Coed and Girls:

Boys, Coed Recreational: 5U,6U,7U,8U,9U,10U,11/12U,13/14U

Girls Division: 10U,12U,14U only

Boys, Coed Competitive : 8U,9U,10U,11/12U,13/14U

 

** (5 under and 6 under ) Division 5 on 5 : One coach is allowed in the huddle on offense as well as one coach out on the field with the defense. Please note that once the play starts, both coaches must immediately back away as to not interfere with the game action.

** (7 under and 8 Under ) Division 5 on 5 : One coach is allowed in the huddle on offense as well as one coach out on the field with the defense. Please note that once the play starts, both coaches must immediately back away as to not interfere with the game action.

** (9 under, 10 under ) Division 5 on 5: No coach is allowed on the field. Must coach from the sidelines.

 

** (11/12 under) Division 5 on 5: No coach is allowed on the field. Must coach from the sidelines.

 

** (13/14 under ) 5 on 5 :No coach is allowed on the field. Must coach from the sidelines.

 

Are there any OTHER ACTIVITIES organized by the League?

YES: The NFL Pepsi PUNT, PASS & KICK program is a national skills competition for boys and girls between the ages of 8 -15 to compete separately against their peers. 

Established in 1961, the PP&K program is the oldest NFL Youth Football program. Girls and boys in four separate age divisions (8-9, 10-11, 12-13, and 14-15) compete against each other in punting, passing and place kicking in a fun and engaging forum.

The PP&K program is free to every youngster who wants to participate!

 

 Refund Policy: I signed my child up and now he does not want to play or got injured before the season start , what do I do-league policy Refund?

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Contact

South Miami Youth Flag Football League

P.O. Box 558633 
Miami, Florida 33255

Email: [email protected]
Phone: 786-514-8256

Contact Us

South Miami Youth Flag Football League

P.O. Box 558633 
Miami, Florida 33255

Email: [email protected]
Phone: 786-514-8256

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